All-HQ Australian Indoor-Rules Quiddich League

The All-HQ Australian Indoor-Rules Quiddich League (Hitherto referred to as the AHAIRQL or the League) is actually something of a misnomer, as there are only five teams in the League at HQ so far.

At any rate, the League is comprised of Australian Indoor-Rules Quiddich players.

The Teams
So far, there are five League Teams.

For the purposes of equality and to minimize the level of carnage, there is no lower limit for amount of players but there is a maximum cap of ten players per team; for the sake of fairness, if two teams of unequal size are playing, the larger team is required to have its extra players sit out.

If you would like to join (or make) a team, this is the procedure:

First, you must have Permission. If you have Permission, then you simply add your Agent/s names to the appropriate Department's list. If there is no team for your department yet, then you should add one and notify Trojie, because she needs to know how many teams there are so that she can organise the league table. If there are ten names on that list, then the team is full and you should get hold of Trojie and discuss with her the formation of a new team.

Matches are written by July and Trojie, who have the league table and the winners of each match thought out beforehand.

DBS Team
The Department of Bad Slash team is one of the founding teams of the League. The DBS Team's strengths lie principally in their use of Luxury as a surprise weapon, and also in their ability to navigate in the dark.

It is comprised of the following players:
 * Trojanhorse
 * Paddlebrains
 * Luxury
 * Gypsy
 * Cray

DoF Team
The Department of Floaters team is the other founding team of the league. Their strengths lie in their overall versatility, the ease with which they view both bats and ball as weapons, and July's literal hardheadedness.

It is comprised of the following players:
 * July
 * Library
 * Murtagh
 * Titus
 * Trip Tiptree
 * Sara Knight
 * Manx
 * Shadow
 * Archer
 * Sabbat

DMS Team
The Department of Mary-Sues team has eight players. Their strengths lie in Kana's no-holds-barred usage of kido spells, Kim's enhanced Tok'ra strength, Mike's Wraith strength and Cerrin, uh... well, she makes a good distraction. Cassie's over-enthusiasm is a potential (actually, quite real) threat to other players, Nat's lanky frame allows for extra leverage, Brenden's got terrific arm strength thanks to all that practice throwing thermal detonators, and Anjilly tends to scream and flinch whenever balls come flying at her. Thank goodness she can't see this one...

It is comprised of the following players:


 * Kana
 * Cerrin
 * Kim
 * Mike Daniels
 * Cassie Young
 * Nat Freidar
 * Brenden Sanderson
 * Anjilly Ka

The Scientists
Another small new team, it is made up of scientists from the Department of Mary Sue Experiments and Research and the Medical Research Division. The Scientists tend to be horribly competitive, and cheat remorselessly.

The team is currently made up of:


 * Helen Gale
 * Mike Rudd (reluctantly)
 * Chris Storm
 * Jon
 * Lori Starrett (reluctantly)
 * Bill Fallis (reluctantly)

WAAAGH! Zodfang
A newly-created team, founded by Agent Zodfang as a direct response to trying to join the Department of Floaters' team but being told that their roster had been filled up, it is intended to be an interdepartemental team, as he honestly doesn't care where any recruits are from as long as they join. So far only three people are players for the team, though Zodfang's size and strength already gives the team a good advantage, especially coupled with Troy's enthusiasm and the fact that Kyaris is a hydra. They are still looking for more players, hoping to have a team ready by the time the season starts.

Current players:


 * Zodfang Gobrunt
 * Troy
 * Kyaris

Game Season
A season of AIRQ lasts for a variable amount of time, due to schedule conflicts caused by missions. A season takes as long as is needed for all teams to play against each other.

The first season lasted three games, as there were only two teams currently in the League, with the Championship going to the team that wins at least two out of three matches.

First Season
The first game of the season took place in early March, with the Bad Slashers taking a dubious victory.

The second game was on May 9th, with the Floaters winning spectacularly.

The third and final game took place in late June, and needed an X-ray finish to decide the winners.

Second Season
That's right, the league table is now up for the second season!

The setup is that there are two rounds. The first round is of older teams playing each other and newer teams playing each other, and the second round is winner v winner and loser v loser.

In the interests of fairness and clarity, the number of players on court at any one time during *this* round (although this may change for future rounds) is FOUR. This is because the Scientist team only has four members. Substitutions are not allowed, because otherwise the Floaters would win through sheer force of numbers.

Round One (commencing at some point in the near future);

DBS vs DoF

DMS v Scientists