Category:Gear

Gear is stuff a person uses to complete a task. This is not limited to, but does include, Agents.

There are many supplies which Agents going into a badfic may find useful.

Note that, with only a few exceptions (mostly Sufficiently Advanced Technology), it is highly preferable that any supplies taken into a continuum should be available in that continuum. (Sorry, no flamethrowers in Middle-earth... usually.)

Gear can be obtained at the Supply Depot.

General Supplies

 * A sturdy backpack
 * Bleeprin or its derivatives, to handle the inevitable trauma
 * Food and water
 * Rope, zip ties, duct tape, or tranquilizer darts/hypospray/etc. to restrain struggling Sues or Insane partners.
 * A camera, if is a shutterbug and/or idolizes Jay.
 * A music player with a set of earphones. Helps to pass the time and drown out Sue singing.
 * A deck of cards.
 * Your towel.

Technology
Useful Technology

A great many useful devices can help an Agent on their mission. The most common include:


 * A CAD
 * A Remote Activator
 * A D.O.R.K.S., if the Agent deems it necessary to change disguises without returning to their Response Center
 * A Crash dummy, if going into a first- or second-person fic
 * A neuralyzer and a good pair of sunglasses

Weapons
Agents have used various shiny and often pointy objects to assassinate Sues. A good weapon is an absolute necessity; a backup weapon, nearly as essential.

Considerations when choosing a weapon include:
 * The weapon's status as canonical for the world to be visited.
 * The Agent's skill with the weapon. Most have favorites.
 * Assassins dealing with Warrior!Sues may wish to choose a ranged weapon, so as not to come within arm's reach of the Sue and her unrealistic fighting ability.
 * Ideally, a weapon should blend in with the Agent's disguise.
 * The Agent's department. Protecting yourself from lust-crazed possessed Bad Slash couples is after all quite a different thing from the strategy involved in killing a 'Sue sniper-style while your partner distracts her with a charge list.

Exorcisms
Agents who expect to have to exorcise an Author-wraith should bring their Exorcism Kit. It includes the three traditional components of "candle, book, and bell." Agents who forget their Exorcism kits have been known to improvise.


 * The Book is most important. It consists of the appropriate piece of canon that is being violated by the Author-Wraith. It need not be printed; it can be something like a DVD or a stereo playing an appropriate song.
 * The Bell is any object that makes a loud noise. It can be a literal bell, a foghorn, a trumpet, or even the Agent's voice.
 * The Candle creates light. It can be a literal candle, a flashlight, a lighter, or some other light source. It is an optional component of the ritual but is thought to make it more effective.