Emergency

An Emergency is a large-scale, usually highly dangerous event with one or more of the following characteristics:


 * 1) Involves large-scale action at HQ rather than taking place in the Word Worlds
 * 2) Involves many (or all) agents, rather than just a few
 * 3) Forces other Boarders into your story
 * 4) Changes the structure or operation of the PPC
 * 5) Involves large-scale battles
 * 6) Involves a lethal threat to one or more continua

Examples of Emergenices can be found here.

There is also a Timeline of PPC Emergencies.

General consensus has declared a moratorium on Emergencies (see this rant for some reasons why.) Not included in this general dislike of Emergencies are missions that involve calling in backup, events with multiple writers (such as the Australian Indoor-Rules Quiddich games), co-writtten missions, teaming up to deal with a Legendary Badfic such as That Series, etc. Working with other writers is great; but avoid forcibly sweeping everyone else up in your story, willing or not. They will not like it.

Why are Emergencies bad?
 * They tend to warp the canon of the PPC away from the unique organization it has been throughout its history.
 * Writers are often tempted to change the structure of the PPC without consulting the community.
 * They tend to turn your agents from wily underdogs into badass action heroes. This is a bad thing.
 * It turns the focus of the PPC from love of canon to showing off your agents' awesomeness.

During PPC emergencies, there was a lot of glitter detected in HQ, and some of it wasn't from invading Sues. Keep the glitter level low, and our beloved PPC canon can stay in one piece.